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		<id>http://wiki.photoneo.com/index.php?action=history&amp;feed=atom&amp;title=Ambient_light</id>
		<title>Ambient light - Revision history</title>
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		<updated>2026-04-30T07:02:15Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.photoneo.com/index.php?title=Ambient_light&amp;diff=12&amp;oldid=prev</id>
		<title>Admin at 11:02, 24 August 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.photoneo.com/index.php?title=Ambient_light&amp;diff=12&amp;oldid=prev"/>
				<updated>2016-08-24T11:02:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:02, 24 August 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Saturation ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Saturation ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Saturation occurs when a part or the whole image is illuminated by a strong light, which oversaturates the value read from the image sensor.This usually occurs where the sunlight is much stronger than the laser illumination.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Saturation occurs when a part or the whole image is illuminated by a strong light, which oversaturates the value read from the image sensor. This usually occurs where the sunlight is much stronger than the laser illumination. Because of this, the algorithm to calculate 3D position has no useful data and thus the depth (3D position) at the oversaturated part of the image is not calculated.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Because of this, the algorithm to calculate 3D position has no useful data and thus the depth (3D position) at the oversaturated part of the image is not calculated.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Admin</name></author>	</entry>

	<entry>
		<id>http://wiki.photoneo.com/index.php?title=Ambient_light&amp;diff=11&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;Indoor ambient light generally does not influence the scan. However, very strong light such as direct sun might be a problem. This occurs especially when scanning outdoors. Tr...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.photoneo.com/index.php?title=Ambient_light&amp;diff=11&amp;oldid=prev"/>
				<updated>2016-08-24T11:02:42Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Indoor ambient light generally does not influence the scan. However, very strong light such as direct sun might be a problem. This occurs especially when scanning outdoors. Tr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Indoor ambient light generally does not influence the scan. However, very strong light such as direct sun might be a problem. This occurs especially when scanning outdoors. Try to remove all sun illumination e.g. by shadowing the window, or by moving into a different place.&lt;br /&gt;
== SNR - Signal-to-noise ratio ==&lt;br /&gt;
&lt;br /&gt;
Strong ambient light might be of such intensity, that the laser light is very weak compared to it. The mechanism for ambient light suppression might work, but the resulting signal is very weak. Analogy is talking in a very noisy room. A high error of depth calculation occurs. Also, sampling of the part might be sparser, because on many points the calculation fails completely.An extreme case is saturation.&lt;br /&gt;
&lt;br /&gt;
== Saturation ==&lt;br /&gt;
&lt;br /&gt;
Saturation occurs when a part or the whole image is illuminated by a strong light, which oversaturates the value read from the image sensor.This usually occurs where the sunlight is much stronger than the laser illumination.&lt;br /&gt;
&lt;br /&gt;
Because of this, the algorithm to calculate 3D position has no useful data and thus the depth (3D position) at the oversaturated part of the image is not calculated.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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