Difference between revisions of "Physics of 3D scanning"
From 3D scanning Knowledge base - Photoneo wiki
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* [[Albedo]] | * [[Albedo]] | ||
* [[Ambient light]] | * [[Ambient light]] | ||
− | * [[Reflections]] | + | * [[Scanning best practices#Reflections|Reflections]] |
− | * [[Transparent objects]] | + | * [[Scanning best practices#Transparent objects|Transparent objects]] |
Latest revision as of 15:58, 25 August 2016
To understand the scanning process and to be able to tweak the performance of scanning, it is useful to know various physics concepts.